Singapore gaming tourism helps to boost 1Q revenue

Singapore took in around $1.1 billion in the first quarter of the year, thanks to an increase in gaming, tourism and entertainment spending. The figure represents a 6% increase over the same period last year. Total tourism receipts during the period, however, actually decreased by 0.5% over the first quarter of last year to $4.9 billion.

The data was provided by the Singapore Tourism Board this past Tuesday and indicated that an increase in spending on entertainment, sightseeing and gaming made up for a loss seen in spending on accommodations, shopping, eating and drinking. The numbers show that revenues from entertainment, sightseeing and gaming provided 22% of the total revenue. This put it in a tie with shopping for the second-most important tourism-spending component for the first quarter of the year.

The tourism board doesn’t provide a detailed analysis of the services that are listed in each spending category. However, the combined category of “entertainment, sightseeing and gaming” is reported to include entrance fees to nightspots and attractions, day tour purchases and spending on entertainment at Singapore’s casino resorts.

There are two casino resorts in Singapore – Marina Bay Sands, which is operated by Las Vegas Sands, and Resorts World Sentosa, a Genting Singapore property.